Jerry Avali Hoodie
This is my Jerry Avali Hoodie! It's a single material slot. 3,423 Vertices, 6,580 Tri's and 3,886 Faces.
Comes in 3 base color options: Red/Black, White/Black and Blue/Black. The drawstrings are rigged for VRC Physbones as well! I have prebuilt a unity package which is included with each hoodie version setup and ready to go with the those Physbones AND a chest collider to keep the drawstrings from clipping through your chest. Unlike my personal version, the writing on the left arm simply says "Avali" in the Avali language. I know un-original lol.
What's included:
- Unity Package
- Blend File
- FBX File
- Substance File
The Unity shaders were done with Poiyomi 7.3.046, the Unity package does not include dependencies I.E. Poiyomi, VRCSDK and such. Those dependencies should obviously already exist in your Unity build for your avatar!
Side-note, there is a blendshape on the hoodie for the pocket to open! I had planned to use a contact receiver for it to open when your hands approach to give the appearance of having your hands in the pocket! But I couldn't get it to work mainly because its a small pocket and tracking issues. So do with that what you will as the blendshape is still there!
This asset does not include the Jerry Avali Avatar! You can use this asset with commissions as long as both parties own it.
You cannot claim this asset as your own. You cannot redistribute or resell.